Series Order
Хэллоуд Найтс
The Hallowed Knights collection gathers Black Library fiction across the Mortal Realms during the Age of Sigmar.
Книги
3
Эпоха
Эпоха Зигмара
Вселенная
Эпоха Зигмара
Liber Imperium
Каталоги, кампании и личные записи чтения в мрачной тьме далёкого будущего.
Series Order
The Hallowed Knights collection gathers Black Library fiction across the Mortal Realms during the Age of Sigmar.
Книги
3
Эпоха
Эпоха Зигмара
Вселенная
Эпоха Зигмара
Порядок чтения
Chronological progression inside the series.
Book 1
Plague GardenДжош Рейнольдс
As the War for the Realm of Life continues, Lord-Castellant Lorrus Grymn leads the battered remnants of the Steel Souls warrior chamber against the sargasso-citadels of the Verdant Bay. The Hallowed Knights claim victory, but at a terrible cost – Grymn is lost to Realm of Chaos. Now Gardus, newly-reforged and fresh from the destruction of the Scabrous Sprawl, must lead his warriors into the foetid heart of Nurgle's realm in search of the Lord-Castellant, where they must once more brave the horrors of the Realm of Decay...
Book 2
Black PyramidДжош Рейнольдс
As cities rise across the Mortal Realms, Lord-Celestant Gardus Steel Soul leads his Hallowed Knights into darkest Shyish, hoping to gain a foothold for the forces of Azyr. But as the foundations of a new citadel are laid, the Hallowed Knights find themselves beset by enemies both living and dead. Now, Gardus must lead his warriors into the very heart of darkness to save the soul of a warrior long thought lost.
Book 3
The DeniedДжош Рейнольдс
On the docks of a port town in the Slither Isles, Knight-Questor Akastus waits impatiently for his berth aboard a trading vessel, bound for the Crumbling Coast, to be made ready. In his custody is the aelf corsair and thief, Salekh, bound for trial in Hammerhal GhyraWhen the port is attacked by servants of Slaanesh, seeking to acquire Salekh, as well as an artefact the aelf stole, they seek refuge from the daemons trying to overwhelm them. A game of cat and mouse ensues, with the ancient daemon Dechala leading the pursuit. Running time 23 minutes. Performed by Steve Conlin, Barnaby Edwards, Emma Gregory & Andrew Wincott.
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